EDTC 560
Applications of Multimedia and Web Page Design

Eli Collins-Brown, Online Faculty
University of Phoenix

Now, these are buttons, not text links. Note the difference in the look and in the behavior from M1 and M2.

Week 3 – Web Site and Multimedia Implementation

Objectives
Reading
Training
Individual Project
Learning Team Project
Lecture - Web Design and Multimedia Implementation
Web Development Software
Discussion Questions


Objectives:

  • Examine authoring tools.
  • Employ authoring tools to incorporate multimedia into the existing Web site.
  • Describe the process to create audio and video components.
  • Integrate the model for design and development to refine and expand the layout of the existing web site.
Reading:

Read Chapters 5, 8 & 10 in Multimedia: Making It Work

Training:

Go to the Projects page and follow the instructions for going through the tutorials for Week 3.

Individual Project - Part 1 - Begin to Build Your Website

Overview of Personal Website Assignment - Week 3 (video)

Learning Team Project – Team Web site Project, Part 2

Continue to work in your teams on the next part of the team project.

Check the Calendar for specific due dates for all assignments, both individual and team.



Lecture - Web Design and Multimedia Development:

Review of Week 2

We covered a lot of information in last week’s reading about planning and preparation for creating a multimedia instructional web site or program. We went through the steps of planning and storyboarding a web site.

This week in the reading, we get into audio and video components and the considerations necessary in the creation and editing of these components.

Multimedia Use in Instruction

This week the text talks in depth about audio and video production. Some of you may already be involved in these types of activities, and others may be thinking about incorporating these forms of media into the instruction you design. If you aren’t doing anything with or thinking about using audio or video, it is still a good read because it familiarizes you with the process and technical aspects of media that is a part of our everyday lives. Who hasn’t listened to audio or watched a video clip on the web? How many of you have MP3 players?

There are some considerations to think about when trying to decide what types of media to use in your instructional pieces. In my mind, the major issue to consider is to not get caught up with using different types of media just because you can. Only use media when the instruction calls for it and then only use the media that is appropriate. For instance, there is no need to have the ‘talking head’ of an instructor on the screen if what the students really need to see is what the instructor is doing with her hands.

Case in point, when I first started working on the Engineering program at UTA in 1999, the engineering school had already been in the practice of video taping all of the professors as they lectured in the classroom, putting them on videotape, and distributing them to their ‘distance’ students. This was their idea of distance education. The first professor I worked with already had in mind a model for his course. We would use the digitized video from these tapes (almost 50 hours worth) and place it in one corner of the window, then have a ‘talking head’ in a small window in the upper left corner (dubbing the audio from the video tapes), with scrollable text of the lecture in the bottom fourth of the screen.

Take a moment, look at your monitor and imagine this. What is your reaction?

Since we can really only concentrate on one moving piece on the screen, how would you decide which window to watch? What’s the effect on your concentration with three areas of movement on the screen at the same time? What kind of learning experience does this provide for you as a student?

I think that they had a couple of reasons for wanting to do it this way. One, they already had the lectures recorded so they wouldn’t have to spend any additional time or money to reproduce the lectures, Two, they really felt that this was the latest and greatest way of providing a distance learning environment based on a big school’s model.

Well, fortunately I had the authority to say no, we weren’t going to use the recorded video because it doesn’t provide a good experience for the STUDENT. I had already taken two courses in my masters program by distance and was subjected to this very environment. Not only is the quality very poor, the professor isn’t looking into the camera so he isn’t addressing the student sitting at the computer. When students in the live class ask questions, they do not have mics so you can’t hear what they asked. Sometimes, not very often, the professor would remember to repeat the question before he answered it. Mostly he just answered the question and it was left to the student watching the video to try to guess what the question was.

It was the most uneducative experience in my life in terms of the subject matter (interestingly enough, the course was Instructional Design!). At the same time it was the most educative experience because I knew what I would never do to the students I designed course for or taught online.

For the Engineering program we ended up talking through their content and what they did in the classroom to teach their content. The electrical engineering content was particularly challenging because there are a lot of formulas and equations that use symbols that HTML can’t display. They also use a lot of diagrams that were related to various ‘parts’ of these equations and needed a way to highlight the related pieces. We knew that we would design all of these courses with different types of media. Deciding on the type of media that was appropriate to the content was a little more challenging.

For most of the electrical engineering courses we used Flash. We also used Power Point in later courses and converted them to Quick Time movies. We also used short audio clips on web pages for a couple of the early Computer Science courses.

The Rest of the Story

For the rest of the story on how we decided on the media for this program, take a look at my presentation website for the 19th Annual Distance Teaching and Learning Conference in Madison, WI, on August 13 – 15, 2003 http://www.connectedcreativity.com/eli/Madison/index.htm. In particular, take a look at the matrix we at CDE created based on our experiences developing different type of media.

The outcome of this project is that because I could justify the various uses of media to the professors, I won their trust and respect. In higher education, this is crucial to the success of a project like this.

Graphics

There are two types of graphics, vector graphics, which can be easily manipulated outside of the drawing program, and rasterized or bitmap graphics, which must be manipulated in the drawing program before being exported for use. For a good explanation and illustrations of the two types of graphics go to http://www.123clipart.com/vectrast.html.

It’s always a good idea to save your original work in the native format so that you can come back to it later to make adjustments. For instance, if you are working in Macromedia Fireworks (can create both rasterized and vector images), if you select ‘Save As’ to save your file, it will be saved in the .png format and will preserve the layers you have been working with so that you can easily change items in the graphic. If you want to convert your final image into a usable format, you’ll need to export the image as a .gif or .jpeg. The text discussed how you determine which format to use for you final graphics. After you have exported the image as a .gif or .jpeg file, you cannot come back to that file later change it without extreme difficulty.

You should always work with the highest quality image when you want to create, change or add to a graphic. A browser displays at 72 dpi, but you’ll need to work at 300 dpi for print work, so the best tactic is to create or manipulate at 300 dpi, then compress your final files appropriately for the delivery method.

Again, always save a copy of your original work! This is so that can come back to it at a later date and work with it. I always save my in a folder called ‘Working’ or ‘In Progress”. I’m always surprised how many times I come back to my original files, not only for the site I originally created the image for, but many times for a new site I’m working on.

Web Development Software

You need to pick a web authoring software this week to continue working on your web site. You will use the software to continue creating pages and then upload these files to your server. You can choose between Mozilla Composer and Macromedia Dreamweaver.

For week three, use Mozilla Composer, which comes bundled with the Mozilla browser, and it's free.....permanently. Go to http://www.mozilla.org/products/mozilla1.x/ and download the Mozilla Suite. After you have installed it, open it and go to Window > Composer.

You may NOT use any site builder functions on any of the web hosting sites. Angelfire, Tripod, Geocities and others will have something that will say 'create web pages without knowing any HTML'. This you cannot use. You can use the File Manager functions on these sites to upload the files you create in Dreamweaver, etc. from your hard drive to the hosting server.

Next week you can switch to Dreamweaver. Don't download Dreamweaver this week or the 30 day trial will expire before this course is completed.

Final Word

A final word about designing and creating websites, or any piece of instruction: I would encourage you to have multiple people go through your websites and materials on different types of computers and in different browsers to check the technical aspects (that all the graphics display correctly and the links work), to proofread the text (the typos will jump out at them), and to move through the site and give you feedback. This is an invaluable step in the development process.

But what it calls for is that you develop a thick skin! It’s not easy to have other people discover your mistakes and so easy to take constructive criticism personally. But wouldn’t you rather discover these than to let them go and have people who visit your site have a less than wonderful opinion of you and your company or institution because there are errors on your site?

So toughen up and ask for reviews!


References:
University of Phoenix (Ed.). (2003). Applications of Multimedia and Web Page Design [University of Phoenix Custom Edition]. Boston: Pearson Custom Publishing.

http://www.mozilla.org/products/mozilla1.x/
www.macromedia.com
http://hotwired.lycos.com/webmonkey/



Discussion questions:

Check the Calendar for due dates.

  1. Select one mode of presentation such a text, sound, video, etc. and describe its advantages and disadvantages and considerations for use in a multimedia product.
  2. When should audio and video be used? What positive effect can audio and video have on a Web page? What negative effect can audio and video have on a Web page?

 

You start using a web authoring software package this week.

Dreamweaver
GoLive
FrontPage
Composer

 

 

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©2004 Eli Collins-Brown
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